my name is Niklas Roth. I am a 3D generalist from Berlin but have recently moved to Vancouver. I have over three years experience working as a 3D artist in different media such as commercials, computer games and 3D visualization.
My focus is character modeling, but I know most of the other aspects of a 3D-pipeline as well. To be a 3D generalist is and always was really important to me. If it is creating my own animation blocking, to built a simple rig or write my own script to optimize my or the work of my teammates.
I really enjoy to be involved in all aspects of creating a 3D image. To me it was always a great benefit to know the next step in the process and to keep the overview and not only my task.
Working and learning is for me one and the same thing, with each job or personal project I am a part of, I strive to extend my knowledge and improve my skills. My goal is always to push the quality of my work a step further, learning new techniques or software-tools as I go.
For the last couple of years I have been lucky to work with fantastic teams and I have come to the realization that the ability to work and communicate well in a team is as important, if not more so, than knowing a specific technical solution, a good team working well together can overcome any problem. I am experienced with working under high pressure and have developed how I structure my techniques in order to get the desired results in the most efficient manner.
I am always looking for new challenges and inspiring projects where I can gain new experience and share the passion. If you are interested in my work feel free to write me via mail and download my CV.